Who Still Makes Traditional Games in the Internet Age?

Type
Web Novel [CH]
Genre
Tags [-]
Rating | 4.2/5 | 42 votes
Language
Author(s)
Year
2023
Status in COO

Ongoing

Fully Translated
Yes
Original Publisher
Summary
In the digital era, who upholds the tradition of crafting classic games? Dive into a tale where regulations clash with creativity as Xu Meng navigates the gaming industry's challenges. Join the journey through fantasy and sci-fi realms with a male protagonist at the helm of innovation in this intriguing web novel.

Description

What’s the biggest obstacle for a struggling company aiming for greatness?

“Obviously, it’s the regulations! Where do all these regulations even come from?” Xu Meng feels exasperated.

“What’s wrong with female characters dressing a bit sexily? Game characters have the freedom to wear what they want too!”

“The War Simulator is a safe gaming peripheral; any broken bones are purely accidental. Plus, we even offer accidental injury insurance.”

“The Dream Maker is a gaming console, an entertainment device, not medical equipment! And the Dream Agent has passed clinical tests—it’s even safer than sleeping pills!”

“The Brain-Computer Interface is there to help paralyzed users log into the game; it’s not for mind-control experiments.”

“What are tens of millions of people doing in a shared dream? Obviously, playing games! What else would they be doing—studying for exams?”

Associated Names
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DateTranslatorRelease
Nov 18, 2024BOTI Translation