completed (22 parts + authors note)
A somewhat chat room like structured story, that was causally written up. A very simple survival game, it impossible to be kicked out of the game.
This story is split into “chat room” and “chat history”. The problems are written in the “chat room; the answers are in the “chat history”.
(T/N: unless your looking for specific ends, there’s no need to go to the table of contents to find your choice, since there’s links to those choices in the acts.)